On the Notions of Strangeness and Familiarity present in Video Games and Digital Art. For the above image: Artist Unknown, Woman at a Window. circa 1510-1530. Italy. www.thenationalgallery.org.uk.
The G/li%tc*h
The beauty of the glitch.
And…the remarkably disturbing nature of a glitch
Check out this link on rather terrifying glitches within video games:
A glitch is a significant alteration to the reality the video games represents. It is a disruption of the network, and its effects are very much present.
CRB [Youtube user] “10 Insane Glitches that Actually Make Video Games Better”. Jan 31, 2017. 07:00. Youtube. Web. May 2017. <https://www.youtube.com/watch?v=D8bCcTjcGP0>
Then there are the glitches that occur in real life:
I don’t know about any of you, but where I’m from, there are thousands upon thousands of Ford Escapes EVERYWHERE. Take a five minute drive to the grocery, and you’re bound to see about twenty of them. Glitch in the matrix?
What about when glitches are done on purpose. Does that make them art?
This image of a glitch below sort of resembles one of Jackson Pollock’s paintings!
Glitches only speak to the malleability of reality, or at least the malleability of the reality represented in images and alternate, digital worlds. Are they still representing reality in a truthful manner, these images that are erroneous? Or was that ever their goal?